Monday, August 29, 2011

Good High Concept vs. Bad High Concept





In his e-book Your Idea Machine, Bill Martell talks at length about high concept, and what makes for succesful high concept screenplays (as well as what doesn't). And with the current glut of box office disasters, it's obviously way past time that Hollywood starts to take notice and learn the difference.

A high concept idea for a movie is one where the story is the star. Just mentioning it immediately conjures up a strong image of what the movie is about, and what you can expect to see. But some high concept ideas cannot fulfill their promise. Case in point: Cowboys and Aliens.

What images does this title conjure up? I would venture either a few heroic cowboys plugging a Giger-type aliens full of holes with their six-shooters, or the same bunch of heroic cowboys in a shootout with technologically highly advanced aliens who wield rayguns.

The promise of this concept appeals to the 10-year old boy in the (largely male) demographic the movie wants to appeal to. You can create a mash-up between your favorite toys! Monsters and sheriffs and shotguns, oh my. But... what about the story?

Cowboys and Indians are largely matched in strength (in typical western movies, anyway). Cowboys and aliens - not so much. The aliens are either superhuman monsters, or technologically so advanced their science looks like magic to the Wild West gunslingers. So how do you solve the inequality between the protagonists (cowboys) and antagonists (aliens) in this conflict?

By cheating.

The hero of the piece is a man suffering from amnesia, who wears a hi-tech bracelet around his wrist. Which proves to be mighty handy when the aliens appear at the end of act 1 to attack the town.

You're already betraying your high concept idea from the start. This isn't Cowboys and Aliens, this is Supercowboy vs. Aliens. And that's not what the title promises.

But as the story progresses, more time is spent in act two on typical western obstacles (outlaws, Apaches...) than on fights with aliens. There's also the mystery woman with a Big Secret (which turns it into even less of a straight cowboys vs. aliens-affair). And the big finale goes on forever without ever being really thrilling.

One of the complaints against the movie is that it's not fun enough, it takes its ludicrous concept too seriously without providing any depth or theme. But would this concept work better if it were just 'fun'?




There's a movie out there that tried to provide exactly that: the Japanese low-budget fightfest Ninja vs. Aliens. A clan of ninjas encounter an alien in a forest, fight (and kill) it several times, it takes over a village and sends zombie-like slaves against them, and after 90 minutes of deliberate nonsense, bad comedy, weak gross-out effects and occasional good martial artistry, the alien is finally defeated. This movie does give you exactly what it promises -

And it ends up being boring as hell anyway. Because the basic concept is just too limited to sustain 90 minutes of story. Granted, the ultra-low budget and shoddy filmmaking doesn't help. But it's also pretty hard to imagine a story set in Tokugawa Japan featuring Ninja clans, shogunate politics, and an alien invasion which also has to function as a wild martial arts ride, and have it make sense and some sort of emotional impact.

Ultimately, a concept like Cowboys and Aliens turns out to be deceptive. Take the concept at face value, and you're left with a mix which doesn't make dramatic sense. Treat it seriously, and you lose the (imagined) thrills associated with the concept. Go for the thrills alone, and you run a huge risk of repetition and a story so shallow it doesn't engage the audience.

To sum up: Good high concept provides you with a visceral image to excite the imagination of the audience, but has enough dimensions to allow for emotional, thematic and narrative depth. And the crucial element, I think, is character. Die Hard's high concept (a lone cop battles a gang of international terrorists in a hi-tech building in order to save his estranged wife who has been taken hostage) puts the emphasis on the type of central character and the emotional bedrock which will anchor the action and suspense.

Bad high concept provides you with an exciting image, and nothing else. Cowboys and Aliens doesn't give you any clue about the characters involved (beyond the visual archetypes), the stakes of the conflict, or its context. And that's why it is so hard to come up with a story for it which works and will deliver an emotionally satisfying filmgoing experience.

(by the way, the movie is based on the Orci/Kurtzman/Lindelof script. The earlier version by Donelly and Oppenheimer is very different with totally different characters, tries to incorporate more western tropes into the narrative and increase the 'fun' factor, but still doesn't manage to overcome the limitations of the concept.)

Friday, August 26, 2011

Review: Your Idea Machine by William C. Martell (Screenwriting Blue Book e-book for Kindle or Nook)

Bill Martell's Secrets of Action Screenwriting (second edition is imminent. Yay!!) is one of the great practical screenwriting books of all time. But apart from this, his script tips, blog posts, articles for Script Magazine and his CD classes, Bill also has his series of 'Blue Books'. Too much material for an article, not enough for a full book release, they are perfectly suited to e-readers.

And luckily, Bill has now got round to converting the Blue Books to e-book status. Updating and expanding them in the process, and adding some bonus material, so that- hey presto - they are 'real' books after all. He's even going to finish the complete series - on his website a few of the books still have 'coming soon'-status.

Ypur Idea Machine is exactly that. Page after page is filled with techniques for generating ideas, both the Big Ones which can anchor a complete script, and the myriad small ones needed to spruce up the script. The book starts out with a list of places to look for ideas, and goes on to cover high concept in depth, conflict, techniques to use in order to make the ideas you come up with work even better. And each chapter has assignments to get you working out those idea muscles - for the more you train them, the stronger they get and the more ideas you generate. This is all inspiring, exciting material which you can return to time and again when you're stuck for inspiration.

The bonus materials include articles on High Concept and budget, the Martell method for coming up with stories, which ensures that even your most testosterone-fuelled action-fest will be rooted in the psychological realm, and the ever-present fear that someone is going to steal your idea.

Now, is the book perfect? Well, I have one caveat and two minor niggles to mention. The caveat: the book is resolutely skewed towards the commercial end of film-making. So if you're an avowed Indie-writer only interested in very small and personal stories, you can definitely use and benefit from the techniques presented here, but you may not agree with the mindset of the author.
The niggles: there are quite a lot of typos, and a few garbled sentences. Nothing major, but noticeable. And there's a bit too much verbatim repetition in the chapter on conflict.

But neither of these detract from the sheer quality of the information Bill Martell shares with the world. Every screenwriter (and let's face it, most writers of fiction in general) will benefit from reading and using this book. Getting it really is a no-brainer.

And you can purchase the book right here:





Sunday, August 21, 2011

Review: The Serious Guide to Joke Writing: How To Say Something Funny About Anything by Sally Holloway (Book Shaker, 2010)

This is an incredibly generous book. Sally Holloway is a British stand-up comedienne who had to retire for health reasons and has focused on joke writing and teaching it ever since.

And in The Serious Guide to Joke Writing, she basically gives us her entire joke-writing course. All that is missing is a talented, charismatic teacher and a bunch of largely like-minded fellow students in the room with you.

The book outlines her course, which features a different technique for joke writing every week, starting from the simplest forms of puns and wordplay, all the way to subjecting the topic of your jokes to the Surreal Inquisition. Each of these practical chapters, complete with exercises, is interspersed with more introspective headings which delve into the mindset you need to succeed as a joke writer.

Ms. Holloway has a very enjoyable and clear writing style which makes the book a breeze and a delight to read. The classroom chapters are written as if they were the summary of an actual evening of teaching, which makes them come really alive.

Just when you think that all these 'jokestorming' techniques are well and good, but there's also the matter of how to get your jokes on paper in the best possible wording, and you'd like some information on that as well, up pops a chapter full of 'rules' (which, Ms. Holloway immediately points out, are often completely contradictory) on just this topic. The book finishes off with a case study where the author had to come up with a number of jokes on a very uninspiring topic, at a time she'd had to take care of her mother.

The Serious Guide to Joke Writing is an inspiring, insightful,entertaining and amusing book, and it's hard to see how it could ever be bettered. Anyone interested in being a joke writer or a stand-up comedian should definitely get it and use it. Sitcom writers may also benefit from the techniques though, as Ms. Holloway points out, in sitcom the laughs need to come from the characters, and this runs counter to many of the more cerebral joke writing techniques.

You can get the book here. Trust me, you'll be very glad you did (and so will Sally Holloway).

The Serious Guide to Writing Jokes

Tuesday, August 16, 2011

Review: Memo From The Story Dept. (Christopher Vogler and David Mckenna, MWP, 2011)

This is one writing manual which is guaranteed to attract a lot of attention, as it's the follow-up to Chris Vogler's seminal The Writer's Journey. But Mr. Vogler's not alone: He brought his friend David Mckenna (stage director, script reader, acting coach and educator, among others) along for the ride.


Unlike Journey, this book doesn't focus on one theoretical construct but is more of a grab bag of techniques, theories and experiences which Vogler and McKenna have found of great value over the years. They explicitly state the book is a toolbox, and it will only reveal its full value if these tools are actually applied to writing.

There is some revisiting of the Hero's Journey, but not too much and one of the things people sometimes struggled with is addressed explicitly, namely how to apply the Hero Myth to mainly psychological storylines. Vogler and McKenna also make it clear that the Hero's Journey is a structural model that works for many stories but isn't the only option and may in fact not be the ideal choice in some cases. This type of information is very important for beginning screenwriters to have, because they might otherwise feel 'obliged' to shoehorn every type of story material into one structural model. (And the original Memo that updated and streamlined Joseph Campbell's work for screenwriting purposes is also included.)

So what else is in here? Chris Vogler goes beyond Campbell to include the work of Vladimir Propp, the Russian structuralist who focused on the morphology of fairy tales. This is interesting stuff which could have been expanded upon, as a sort of alternative to the Hero's Journey.

Vogler also delves into the roots of Greek comic plays by presenting Theophrastus' The Characters, sketches of archetypes dating back to Ancient Greece which have been used in comedy ever since. In keeping with the theatrical/comedy theme, he also includes a chapter on vaudeville, of all things. But he manages to draw a clear connection between the lost art of putting together a succesful vaudeville bill (deciding which performers go on when, how to alternate the intensity and the emotional curve of the evening's entertainment) and creating the emotional roller coaster of a succesful screenplay.

David Mckenna's contributions stress the importance of knowing what your characters want and need, and environmental facts (date, location, social environment, religious environment, political environment, and economic environment) which he recommends analyzing in depth. Now, this the work a director does to interpret a script, and personally I find these exercises running counter to the writing process. Your mileage my vary, however, and it's certainly possible to apply these techniques to a finished first draft in order to get a clearer view of the themes and connections you've put into the material. Or, to discover that you can actually strengthen the internal unity of your script by reinforcing themes on all of these levels.

The book is well-written, clear and a comfortable read. Each chapter is followed by a response from the other co-author, which establishes a conversational style. However, very little of importance is said in these responses, so frankly I could have done without them.

This book isn't the gamechanger Writer's Journey was, but then it isn't supposed to be. It's very good supplemental material, tackling some important points which weren't touched on in the original book. To be fair, many of these topics have already been treated in other screenwriting manuals, so this book will be most valuable to beginning students of screenwriting. However, the chapters on Propp and Theophrastus are new and worthwhile additions to screenwriting lore.

Thursday, May 13, 2010

District 9

Hey, we're back from the blogging graveyard! Miracles do happen...

What brought about this resurrection? The South-African science fiction film District 9 (not to be confused with Nine or District 13, respectively a modern Fellini-based musical and Luc Besson-produced urban tripe with a few redeeming action scenes).
District 9 succeeds at a lot of things: it has great special effects, a very well-realized alien race (no Star Trek wrinkled forehead aliens here), a clear message, visceral action scenes and more than a dollop of gore, and very good acting from the lead, Sharlto Copey.

Yet is it a classic? I don't think so, though it could have been.

SPOILERS AHEAD... You have been warned.

One of the reasons that District 9 isn't as powerful as it should be is because of the narrative choice made in the beginning of the film.

District 9 shows us what would happen if a mothership full of stranded aliens would appear above Johannesburg. The aliens, nicknamed Prawns for their appearance, are locked in camps and basically stripped of all rights. To introduce us to the complex situation, the film starts off as if it were a documentary. It shows the arrival of the ship, the discovery of the aliens, features several experts who comment on various aspects of the situation (economic, social, judicial, biological...). Slowly, a theme emerges: a certain Wikus van der Merwe, who we have seen as an ineffectual bureaucrat, is apparently missing and considered a traitor to the human race by many.

We then follow Wikus on the ill-fated operation in which the Prawns were served notice that they would be removed to another camp, far from Johannesburg, the following day. All of this is still documentary-style, with Wikus constantly explaining to the camera crew that follows him everything that goes on and is discovered during the operation.

On the one hand, choosing a documentary framework for this story aids in delivering the exposition. A lot of information is not dramatized but explained to the audience directly. But because the film copies the style of a television documentary, this doesn't throw us out of the movie. We know the genre, know how information is conveyed and accept it. So a complex situation is spelled out fairly swiftly, aided by strong visuals, and the need for people to explain a situation they're all aware of to each other is removed.

On the other hand, it makes it fairly hard to become emotionally involved with the story. For quite a while, we're left wondering what the film is going to be about, and we don't connect to van der Merwe until well into the second act.

Things go wrong for van der Merwe when he is exposed accidentally to an alien liquid, which starts a physical transformation in him. The liquid was actually intended to be used as fuel by an alien scientist (we suppose), named Christopher Johnson by the humans, in order to start the mothership up again. When van der Merwe starts changing, he becomes a guinea pig for his company, MNU, which also manufactures weapons and wants to discover a way to have the Prawn weapons function for humans as well. Wikus is the perfect test subject, but is treated horribly and he escapes, finally finding refuge with Christopher Johnson and collaborating with him to get the alien liquid back in exchange for a promise to cure him of the transformation.

It's only from the moment where van der Merwe starts to change, that we're in a 'normal' film story. There's a clear protagonist, he has a goal and is faced with a lot of opposition. And to be fair, we do care about the protagonist once he begins to suffer mightily. This is also the point in the film where the documentary angle all but disappears.

It does return, however, at the very end, when van der Merwe's final fate is once again related documentary-style.

There are two problems with this, from the writing point of view:

1) as stated above, the beginning of the film doesn't draw the audience in emotionally

2) the shift in point-of-view doesn't strengthen the narrative. Even during the documentary section, we cut away a few times to the aliens gathering the liquid/fuel for their escape attempt. And these scenes are 'normal', not part of the documentary. Similarly, we follow van der Merwe together with the documentary crew, until the consequences of his accident start to play up. Then, we're following him as the protagonist of the movie, yet at the very end, all of a sudden, the documentary is 'back'. So, is what we've seen part of the documentary or not? It's a radical shift in storytelling POV (from a very detached third person overview to a very intense first person experience) which doesn't really help the movie that much. Choosing to stick with the documentary angle would have probably made the film too 'intellectual' - by which I mean, appealing only to the intelligence of the audience, not (or insufficiently) to their emotions.
Choosing to tell it as a 'straight' story, without framework, however, would have made that emotional connection from the start. Yes, the exposition challenge would have been huge (though to be honest, we learn very little about the aliens and their society during the film), but the emotional pay-off would have made it all worthwhile.

If anything, this shows how important POV is in screenwriting, and flipping from one narrative POV to another without a very compelling reason to do so is detrimental to the whole.

Another problem with the film is that Wikus has two 'idiot plot' moments which stand out as a sore thumb. First, when he's told by the alien that his cure will take three years, he reacts as we all would (ahem): he knocks him out and steals his shuttle to the mothership. What he hopes to accomplish there, or how he intends to cure himself of his condition is unclear. But it's a moment which is necessary for the escape attempt to go haywire and the bad guys to find the good guys.
A second moment comes a little later when Wikus has acquired a mech suit full of weapons. Does he attack the mercenaries who threaten him? No, he begs for his life and runs away (even though he's got more firepower on board than an aircraft carrier). Only to turn back a minute later when he hears the villainous mercs are going to kill Christopher. One might argue that van der Merwe is an ordinary man with no combat experience, and that his behaviour is therefore logical and well-founded. True, but one minute later he does a complete about-turn and valiantly slaughters dozens of bad guys in creative ways, and holds them off in order to let Christopher fulfill his mission, even though this act will doom him. There's just not enough time to make this change seem credible, though the vigorous action keeps the audience entertained enough not to ponder the point too much.

Add to this some major plot holes (such as, why do the aliens seem to be superhumanly powerful one moment and total wimps the next, or why don't they rebel against humanity when there are illegal stockpiles of alien weaponry all over the district), and the end result is a film with many qualities, but which is dragged down just a bit too much by its screenwriting flaws.

Saturday, February 27, 2010

The Trouble With Harry - some thoughts on adaptation after watching Harry Potter and the Half-Blood Prince




Adapting something like the Harry Potter novels is a mixed blessing. On the one hand, it's a high-profile job and box office is guaranteed. On the other hand, the huge and rabid fan following of the books makes it all but impossible to truly adapt the source material to the movie format. Instead, you're forced to translate the story as literally as possible. And with the Harry Potter books, that translation isn't easy at all.

J.K. Rowling uses a fairly rigid formula in most of the series (the exceptions being books 5 and 7). The events take place over one school year, which is a very long time frame for a movie. Moreover, this also means that plotwise, the action is often quite sparse, as whatever problem confronts Harry and his pals can only be laid to rest after several months. In a novel, skillfully told, that doesn't have to be a problem. But in a film, the lack of definite forward momentum presents a real obstacle to good storytelling, especially in adventure-type genres.

So when it comes to Harry Potter and the Half-Blood Prince, the weakest novel in the series by far (though more on this later), the limitations of this type of approach take centre stage. I'm assuming you've seen the film or read the book, so I'll spoil 'episode VI'. I'll try to avoid spoilage of book 7 though be warned that it might not be completely possible.

There are only three important events in the narrative: Snape is revealed to be a traitor in league with the Dark Lord, Harry and Dumbledore discover the secret of Voldemort's Power, and Snape kills Dumbledore as the latter is attacked by the Death Eaters. The rest of the book and film are filled with incidents, some of which are amusing, some of which amount to very little. Romance rears its ugly head, and just as with Lord of the Rings, the author's choices about who pairs off with whom are debatable at best. Moreover, the treatment of love is especially child-like and immature in both episodes VI and VII, especially if you keep in mind we're dealing with 16 to 17 year-olds now. And when translated to the screen, these uninvolving romances fall even flatter than they did in the novel. Bizarrely, one scene (not in the book) in the opening sequence of the film shows Harry being hit on by a lovely waitress, and showing every intention of taking up her not-so-subtle invitation. To have him revert to the romantic awareness level of an 8-year old is even less plausible because of that scene.

Now, as I mentioned, there are only three important events in the story, and one of these, Snape's treachery, is revealed straightway. The second and third major events both take place in act III. So here you are faced with two acts in which the storyline barely moves forward. Worse - for a very long time, the audience doesn't even know what the dramatic goals of the story are. We know the Death Eaters are planning to assassinate Dumbledore, but that plotline is kept very much in the background until the end. Harry, Hermione and Ron aren't allowed to discover anything except for 'there are mysterious going-ons going on'. Only neart the end of act two/beginning of act III is Harry given a clear mission by Dumbledore, which leads to the discovery of Voldemort's secret (he's split his soul into seven pieces and is immortal unless all of these shards are destroyed).

The problem here is that there's no reason (logically or dramatically) why Harry didn't get that mission in act 1. It would have made no difference for him - but the film would have been barely 40 minutes long. So the need to stay true to the original plotting of the narrative results in a fundamentally, even fatally flawed film.

This is made even more obvious by some scenes which end too soon, others which go on for too long and still others which seem to be pointless. Much of this is a question of choices made in the editing suite, not in the script per se - but it's obvious the weakness of the central narrative line affected the entire production.

The film version does solve one of the biggest flaws of the book, though. In the nove, Dumbledore tells Harry early on that he's not going to keep secrets from him anymore, from now on he'll be treated like an adult and told everything that's going on. Well and good, but Dumbledore straightaway keeps secrets from Harry all through the novel and this leads directly to his death. Dumbledore becomes as stupid as the Jedi in the Star Wars-prequel trilogy. In the film, this early scene is simply cut, so Dumbledore doesn't lose the respect of the audience. In fact, it's suggested that he's got a master plan which we and Harry aren't completely privy to.

And to be fair, the weaknesses in the novel (the aformentioned Dumbledorian stupidity, Snape's reveal which turns the character into a cliché) are all set-ups for book VII. In fact, book VII places the events of book VI in a completely different light, and 'fixes' everything. However, this invalidates book VI even more as an independent entity, of course.

At least the adaptation of Harry Potter and the Deathly Hallows won't be facing the same problem. The big challenge will be to find room for all the major events, even taking into account that the book will be turned into two movies. I'm really wondering how they're going to put the 150+-page climax on the screen...

Friday, February 26, 2010

Review: Save The Cat Strikes Back!

Yes, we're back from the blogging graveyard!

And with a review of the final volume in the Save The Cat-trilogy no less.

When Blake Snyder died suddenly late last year, his death sent a shockwave through the international screenwriting community. Blake was well on his way to giving Robert McKee a run for his money as the most influential (and busy) screenwriting guru in the world.

Save The Cat! has become the go-to screenwriting paradigm for an impressive number of writers. Book 1 introduced the model, book 2 was Blake's type on genres (though it's really about story patterns, genres is a misnomer in this case).

Book three is less focused on one topic than its predecessors, but that's not a bad thing in this case. The book really consists of two parts. In the first half, the theoretical model is expanded, and Blake adds a lot of insights he'd gathered during the last few years, teaching all over the world. The second half is practical advice on getting and maintaining a career in screenwriting.

The first half of the book contains the most universally applicable material. There's some great stuff about what makes for a really good logline, the structural model is expanded, especially in acts 1 and 3, and there's a lot of advice on straightening the spine of your story. This is all good stuff, and useful, even though I disagree with Blake's structural analysis of a couple of important movies (Die Hard and Alien.

The second half of the book is obviously intended for people breaking into and/or getting through the door in Hollywood. What's interesting about these chapters is that they're very up-to-date at the moment, showing how the business is involving. Blake emphasizes playing nice and being a helpful member of the team, which is good advice but on the other hand it does very much accept the situation as it is, and this type of approach will of course not lead in any way to improving the system.

The final chapter is about Blake's own story, and I liked this one very much. I'll admit to finding his relentlessly optimistic tone occasionally wearying and grating, but after reading how he came to adopt this attitude after a life-changing event, I find myself admiring the man for breaking out of a downward spiral of negativity.

But most of all I admire Blake Snyder for being a writer and teacher who was constantly learning, and who thrived on the exchanging of ideas and opinions. There are other gurus who finalize their concept or text, and repeat it verbatim, year in year out, brooking neither discussion nor dissention. Blake, on the other hand, kept evolving and improving his material. And it's a great pity we will never have the opportunity to learn what discoveries he might have made in the decades to come.

In case you were still wondering, I highly recommend the book, and the easiest way you can get it is here:

www.blakesnyder.com

Tuesday, November 3, 2009

Disagreeing with Robert McKee in public

An excellent interview with Robert McKee on this site:

">Sramanitra.com Robert Mckee Interview

Not a writing site, but an Indian site about enterpreneurship, of all things. The topic is the crisis of content which is affecting mainstream Hollywood productions, but it quickly addresses the art vs. business dichotomy and regional versus international storytelling. The interview is notable for talking about screenwriting and storytelling from a different perspective than usual, and because site owner Sramana Mitra disagrees with Mr. Mckee during most of the interview (must be quite a novel situation for him, I suspect).

Saturday, October 31, 2009

Whatever Works (Woody Allen, 2009) - Whatever Doesn't




After his European sojourns, Woody Allen returns to New York and to his earlier favourite topics: misanthropic Jewish liberal intellectuals and the beautiful, young, pliant girls who fall for them. It's been done in Annie Hall, Manhattan, Hannah And Her Sisters, heck, even in Bananas - so this should be a return to greatness, right?

Wrong.

And for very basic reasons which have everything to do with screenwriting (though the casting may also be somewhat responsible).

A short synopsis: Boris Yelnikov (Larry David), a misanthropic physicist reduced to teaching kids chess for a living (whilst bullying his charges mercilessly) encounters a Southern waif one evening and allows himself to be convinced to take her in. She's sweet but stupid, and he teaches her his views on life, love, the universe and everything. After a while they get married, and everything is swell, until her mother shows up, having been deserted by her husband. The mother is a Christian fundamentalist who hates Boris, but she quickly becomes seduced by New York when she finds fame as a photographer, and ends up living with two men.
Then the husband shows up, similarly fundamentalist and anti-Boris, but when he discovers how his ex-wife has changed, he ends up bemoaning his fate in a bar where he meets a gay man and admits he's been gay all along too.
Boris' wife, in the meantime, meets an attractive actor who is interested in her, goes to bed with him, and divorces Boris, who tries to commit suicide but lands on a woman who turns out to be his ideal mate, even though she's a psychic (something he as a rational scientist has great aversion to). Bottom line: life is short, so do whatever works to make you happy and find love.

Let's take the flaws of the movie in ascending order of severity.

First, there's expositional, explicitly on the nose dialog. And not a little, either. People are extremely literal and literate in analyzing themselves and each other, and it comes across as fake. To be fair, this has been the case in earlier Woody Allen films as well, but there he was able to sell it better, somehow. If only by using more hesitations and stammering in the delivery of the lines.

Secondly, several characters go through huge arcs - but at an incredible speed. While the mother has some screen time to go from fundamentalist to hedonist, it's still far from convincing. And the father literally changes his entire belief system and sexual orientation in the course of one scene! It's impossible to take this even remotely seriously. Similarly, Boris' wife immediately sleeps with the actor after meeting him, and this one encounter is enough for her to immediately ditch Boris (to be fair, he immediately throws her out upon learning of her infidelity, but she doesn't to anything to change his mind - even though she's been the one who's initiated the entire romance). Because so many characters change so unconvincingly during the film (especially its second act), the audience is no longer engaged with the proceedings. And the plot suffers too, as there is no driving conflict, no extra complications added to the situation - just vignettes to prove the theory 'whatever works'.

But most importantly of all, Whatever Works is sabotaged by its protagonist. Boris Yelnikov has a lot in common with earlier Allen characters - he's neurotic with a morbid fear of death, he's bitingly sarcastic (whatever the film's flaws, it does have a couple of very good one-liners), his marriage has been a disaster, he likes old jazz, classical music, Fred Astaire, and he finds himself involved with a beautiful, loving young woman who eventually deserts him.

However, Boris is different from previous Allen characters (both played by him and other actors) in that he is invulnerable. He's a loud bully, proclaiming his distaste of anyone and everything around him - and he's right. Not only in his own mind, but the story constantly proves him to be right too. In the end, he even proves to the audience (which he addresses throughout the film, and only he can see) that he's a genius because he sees the whole picture (i.e. that he's part of a movie).

In the past, Allen has been quite aggressive too in his comedies, especially towards the objects of his affection, but his own neurotic, cowardly persona softened the blow and made it look like the defense mechanism of a character suffering from an inferiority complex. Now, Boris towers above all those around him, spewing his hate and never being corrected, whether by other characters or fate. He doesn't really change (even when he's in love he's still the same miserable curmudgeon), and he isn't really a character you like to spend much time with. In casting Larry David, whose style of comedy is abrasive and confrontational, Allen has compounded the problem. The part fits David very well - but it amplifies his most obnoxious tendencies. Even in Curb Your Enthusiasm, Larry David is often in the wrong (though he never thinks so, obviously).

In this movie, we get to see just how irritating a protagonist can be who is invulnerable. Sure, Boris gets so depressed he attempts suicide after the break-up but once again, that's handled in just one scene - and as a surprise, without any build-up towards that act. He finally comes across as an obnoxious, bossy bully who needs to be taken down a peg or two. And if that's the character who is your window into the story, it's no wonder the film really doesn't work as a whole.

Tuesday, October 13, 2009

The Simon Beaufoy secret

Simon Beaufoy is one of the most interesting screenwriters active today.

His work has been both massively succesful, turning uncommercial concepts into award-winning megahits (which, because of the lower budget, turn out to be extremely lucrative), and he's also written very personal scripts which didn't attract a huge audience. And the films made from his scripts are wildly different in tone.

So what's his secret ingredient?

Looking at The Full Monty and Slumdog Millionaire, and comparing them to a recent in-production script, Salmon Fishing In The Yemen, we find there is a common ingredient.

Simon Beaufoy manages to turn his underdog lead characters into Heroes.

Heroes in the literal sense of the word: characters who are willing to sacrifice themselves for a commendable goal.

The unemployed men are willing to sacrifice their sense of dignity and power in order to get out of the disastrous situations they find themselves in at the beginning of the story. And they are rewarded by the adoration of an audience of women who appreciate their bravery in displaying themselves as sexual objects. THey rediscover a sense of self-worth and selfrespect by risking all.

In Slumdog Millionaire, a young man without any formal education or social status gambles all by appearing on the quiz show which can make dreams come true. His dream is to escape with the love of his life, Latika, and he is determined not to let anything or anyone stand in his way. From a textbook underdog character, he is transformed into a Hero for the ages. And his goal - true, eternal love - is the highest to which human beings can aspire. Interestingly, the huge love story which drives the narrative is not really present in the original novel (which is more of a collection of short stories rather than one strong plot). And in the screenplay, the mythological nature of the love story is made even more clear than in the movie. In a deleted sequence, Jamal gets to watch an open-air performance of the opera Orfeo e Eurydice at the Taj Mahal, and he finds himself spellbound by the story of the hero who travels to the Underworld to bring back the woman he loves. Which just happens to be the task which Jamal will undertake too.

In Salmon Fishing, another adaptation of a novel, everything turns around the apparently mad desire of a Yemenite sheik to introduce salmon fishing to the Middle East. The lead character is a repressed government scientist trapped in a loveless marriage with a very careerist wife, who is ordered to assist the sheik in developing his scheme. The scientist refuses at first, is forced into complying, and meets with the sheik who turns out not to be a mad tyrant but a visionary who hopes to bring peace to the region. The scientist, who is all about facts and figures, starts to learn the value of faith from the sheik, and also falls in love with the exceptionally beautiful young woman who is the liaison between the sheik's British real estate developers and the government.

Once again, Beaufoy adds the power of Myth to his writing to transcend its origins and give it far greater resonance. The science vs. faith dichotomy is present in the original novel, but more as a philosophical debate - the finale is also far more ironic in its impact, even though the event which takes place in book and film is basically the same. And the romance element also ends on a totally different note: realistically in the novel, and in the script - well, I won't spoil it for you but when you look at Beaufoy's track record it's pretty easy to guess in what direction he takes it.

Now, what is interesting is that Salmon Fishing In The Yemen becomes a note-perfect example of the Hero's Journey structural paradigm - whereas the book is told in a number of letters, e-mails, reports and the like. It's a fractured way of telling the story, forcing the reader to puzzle everything together.

So the secret of Simon Beaufoy's success, apart from his skill at crafting likeable characters and being a very efficient and smart storyteller, is the ability
to imbue his underdog characters and their everyday struggle with a sense of Mythical Grandeur. He manages to inject this larger-than-life quality in stories which are essentially small, intimate and realistic in nature. And even though the sense of reality may be diminished at times, the power of mythological archetypes and fairy tales ensures the scripts (and the resulting movies) resonate very deeply with their often massive audiences.

Saturday, October 3, 2009

Storytelling and Entre Les Murs (Laurent Cantet)




Entre Les Murs, which won the Palme d'Or in Cannes in 2008, is a very interesting film which breaks most of the screenwriting rules and yet is riveting from the first minute to the last.

The screenplay, written by the director Laurent Cantet and the main actor, François Bégaudeau, is based on Bégaudeau's autobiographical book chronicling his experiences as a teacher in Paris.

Bégaudeau plays François Marin, a French teacher in a Parisian school with an ethincally very diverse population.
The film never leaves the school: we know nothing about the characters except for what we see of them within the scholarly environment. We have no idea about Marin's personal life, his relationships, his troubles outside of the workplace.

Though the film covers an entire school year, there is no major plotline which develops as its driving force, and we don't really get much of a sense of time passing. There's no structural model with clearly discernible turning points or story pattern with

And character arcs are conspicuous by their complete absence. Marin doesn't change his approach to teaching, even though it's only intermittently succesful. Nor does he get to understand his pupils better, no matter how hard he tries, or does he effect a miraculous change in one or more of them. And there's certainly no uplifting moral victory anywhere in sight at the end of the film.

So what does this film have that makes it so compelling?

Two things. The first is realism: the script was workshopped and improvised over a period of about a year with teenagers who basically play themselves (all but two use their own names in the film) and who attend the sort of school portrayed in the film. Bégaudeau naturally is totally convincing as a real teacher. The class sequences are so true to life they seem to be part of a documentary. By contrast, the scenes of the teachers among themselves feel (slightly) more staged.

The second thing? Conflict.

The film is filled to the brim with it. The class sequences are a never-ending confrontation between the well-meaning teacher who tries to interest his pupils in the topics he teaches them, and looks for ways to link it to their own experiences; and the pupils who for the most part seem to resist learning anything at all to the best of their ability, and who freely vent their disrespect of their teacher and their racist feelings towards each other. Though there is no sensationalism whatsoever (no headline-worthy excesses of violence), these sequences are unsettling by their intensity and their truthfulness.

But even the scenes outside of the classroom nearly all have some sort of conflict (teachers vs. parents, teachers vs. the principal, teachers squabbling amongst themselves...). Though these scenes are far less intense than the classroom scenes, they certainly aren't flat or harmonious.

I don't want to imply there is absolutely no plot in Entre Les Murs - the strongest narrative thread concerns a rebellious African pupil, Souleyman, whose seething anger and resentment boil over near the end of the film when Marin gets mad at the girls who, as class represetatives, have leaked end-of-term results to their classmates. There's an altercation in class, Souleyman faces the disciplinary board and is expelled from school, possible to be sent back to his homeland, Mali, by his dad.

But this is told more as an incident, a sequence of events which follow each other chronologically rather than as the strongly causal narrative we find in, say, Dead Poets' Society. In the climactic hearing, Marin is silent the entire time and Souleyman only translates his mother's heartfelt but misguided plea in favour of her son. So there is no ultimate effort by the parties involved in the conflict to triumph.

Of course the conditions in which this script was created are fairly unique, and will rarely if ever be available to other writers. But the film serves as an object lesson to the power of conflict to carry a film, even in the face of the absense of a strong conflict or traditional story patterns.

Thursday, September 24, 2009

DVD Review: The Write Environment - Damon Lindelof



This installment of the Write Environment-series will make Lost-fans very happy. And even for those who do not count themselves as Adepts of the Island, this interview will prove very enlightening. I'm no big Lost-fan - season 1 went too slowly for me and season 2 seemed to lose its way, though by now it's back on track. But it's a hugely complicated series to run, and Lindelof provides an excellent look into the inner workings of the Lost writing process.

He's also refreshingly honest, claiming that in his opinion the series would have been better at 80 episodes rather than at 123, and admitting there were filler episodes in the first two seasons. And it is revealed that there was an idea about what the island was from the start, but that the exact nature of what it is has evolved over the years, though it's still connected to that original concept.

Other topics covered are Lindelof's career, his comic book scripting (and he makes a great point about the difference between screenwriting and writing for comic books), and the Star Trek relaunch.

This disc runs slightly shorter than the others in the series, but it's all excellent stuff.

Monday, September 7, 2009

Protagonist, antagonist & genre




As I mentioned in the review of Reflections of the Shadow, Steven De Souza causes a major scriptwriting uproar by stating in his interview that in genre scripts (action horror, science fiction, perhaps also comedy) the villain of the piece is really the protagonist, instead of the hero fulfilling this role.

Whoa. That kind of sort of invalidates a whole bunch of books and classes right there! But is this statement correct?

De Souza's argument is that in genre scripts, the villain is the active character and the hero is reacting to the actions the villain takes to achieve his/her nefarious goal. And as we all know, the protagonist is the character who is active and drives the story forward.

And when we consider genre movies, we find that in many, many cases it is correct that the villain of the piece is the one who remains active. In Die Hard, obviously, the driving force is the villain's plan. Likewise, all Bond movies start off with a villain with a nefarious master plan committing a criminal act in order to set the plan in motion. The shark in Jaws decides to eat people and continues to do so, always having Chief Brody play catch-up. In Star Wars, the Empire is poised to destroy the Rebellion once and for all, and continues to execute its ostensibly last major assault.

However, if we look at other genres, we find the picture to be less clear-cut. In several Westerns, spaghetti and otherwise, the hero is on the trail of bandits (he might be a lawman or a bounty hunter), and so he's the one hunting down the quarry.
In A Fistful of Dollars, Clint Eastwood arrives in a rundown village run by two clans of criminals living in an uneasy state of equilibrium, and he decides to upset the apple cart and play off both gangs against each other, ultimately eliminating them both. He enters a stable situation and conciously goes about upsetting it.

Similarly, in a lot of police thrillers, the hero is working to catch a killer or unravel a mystery, and often it is this investigation that causes the bad guy to have to take additional steps in order to evade pursuit.
And quite a few horror films have a monster which is unleashed by someone either trying to control and use forbidden knowledge, or by someone innocently breaking some taboo or rule. So there the villain is only activated later in the story - at times quite late, even - and often isn't the real driving force behind the conflict.

It's clear that this 'villain is protagonist'-theory isn't applicable in all cases, even in genre scripts. But there's more.

The protagonist is traditionally described as the active character who takes all the most important decisions in the script. AND - this is really crucial - he or she is the character the audience identifies with and who we 'become' while watching the film.
And there's the missing element in De Souza's claim. Yes, Hans Grüber may be the one who is constantly active in Die Hard, forcing John McClane to react - but while we love watching Grüber, a very well-developed villain played to perfection by Alan Rickman, we certainly don't ever want to be him. Generally speaking, there is no audience identification with the villain of the piece by the mass audience.

Sure, there are some individuals who do identify more with villainous characters, and in some movie series, especially of the horror genre, the villain becomes the main attraction, and the audience doesn't come to watch evil get its comeuppance once again, but to see what gruesome and revolting kills the villain will come up with next (the Saw-, Nightmare on Elm Street- and Friday the 13th-series come to mind). But apart from these exceptions, the villain is not the one who engages the audience's emotions and imagination.

Also, we must not lose track of the fact that the protagonist is the character making the most important decisions during the story, and that the development of their character arc forms the structural spine of the story. In Die Hard, John McClane makes all the important decisions. If he decided to surrender, or to back down and wait everything out, the master plan would go off without a hitch. The fact that he decides to interfere and to keep on interfering, proves that he is the most important character in the entire story.

So, whereas in genre scripts your villain can and usually should be the most active character, the hero remains the protagonist because of the fact that they are always the character through whose eyes we experience the story and who we are emotionally connected to; and because their personal evolution is the foundation of the script's structure. The only time this 'rule' truly does not apply is when you make the villain the focus of your story, and you are presenting the events from his point-of-view.

Friday, September 4, 2009

Book Review: Reflections of the Shadow: Creating Memorable Heroes and Villains for Film and TV by Jeffrey Hirschberg (Michael Wiese Press)

As the title indicates, this book focuses on creating powerful and memorable protagonists and antagonists. Jeffrey Hirschberg starts off with analyzing what makes a hero and a villain, and then illustrates his findings with portraits of ten unforgettable heroes and villains. Heroes include Peter Parker, Rick Blaine, Atticus Finch and Indiana Jones among others, while the villains count Darth Vader, Hans Gruber, nurse Ratched and the Joker in his most recent screen outing among their lot.

The second part of the book starts off with a number of shortish but excellent interviews with screenwriters David Koepp, Steven de Souza, David Franzoni and James Dearden about their heroic and villainous creations. Hirschberg then offers help in developing your own villains and heroes and proposes his Persona-tool to aid with the job (a character-building list of questions). He then compares the 'treks' of the hero and the villain in a couple of films, applying their development to the three-act structure, and his finishes off (somewhat incongruously) with his 11 Laws of Storytelling which obviously cover a far wider range of topics.

Hirschberg writes in a very accessible style, and this book can also be read and enjoyed by film buffs who want to know more about how movies are put together. There are some interesting analyses to be found here, and Hirschberg's definition of what constitutes a villain and a hero can be applied practically to any script development process. His concept that villains are basically outsiders who want to belong but are inherently unable to is well supported by the examples he gives here, though there have also been villains who are part of society and authority and who find their power base there (the Emperor from Star Wars is a good example).

I must single out the description of Indiana Jones as a great hero though, as Hirschberg doesn't mention one of Jones' most important aspects: he is extremely unlucky and extremely lucky at the same time, rarely wins a fight by himself, and at times he's more of a parody of the idealized square-jawed hero rather than the real deal. Personally, I think that James Bond is a far more interesting hero figure to examine than Indiana Jones, but even so, I was disappointed that this apparent dichotomy in the character was simply ignored.

Steven De Souza in his interview mentions something which turns conventional screenwriting wisdom on its head: he claims that in genre screenwriting, the villain is the protagonist (the active character) whereas the hero, who generally reacts to the misdeeds of the villain, is actually the antagonist! Later on in the book, Hirschberg follows this train of thought in a couple of the three-act analyses he does. I'm going to write a blog post about this, as it definitely bears looking into; but no matter whether you agree with this or not, it does point out that in a good genre film, the villain must be active throughout the script.

I feel that Reflections of the Shadow is best suited to screenwriting students and beginning writers overall, as the concepts discussed here will be most valuable to people still learning the screenwriting ropes and coming to terms with some of the basic concepts of storytelling and development. The interview section is valuable for any writer regardless of level - it is for me without a doubt the highlight of the book.

You can get it here:


Tuesday, September 1, 2009

Coming up in September...

On September 9, next Wednesday, I'm scheduled to hold a talk on television comedy for the Scenaristengilde at the Huis van de Vlaamse Film, Bisschofsheimlaan 38, 1000 Brussels. It starts at 8 pm and is followed by a Q&A session.

And at the end of this month, I'm starting the second session of my screenwriting basics course at Miles Academy in Vilvoorde (100m from the train station). Beginning on Saturday September 29, this course will run until November 21 in 7 day-long sessions, and will provide a very thorough look at all the fundamental elements of screenwriting. More information can be found over at the Miles Academy website. Hope to see you there!
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